Constructors

Properties

block?: Block
dimension?: Dimension
entity?: Entity
rotx: number
roty: number
sendErrorsTo?: any
x: number
y: number
z: number

Accessors

  • get directionvector(): Vector3

    Returns Vector3

  • get location(): Vector3

    Returns Vector3

  • set location(location: Vector3): void

    Parameters

    Returns void

  • get locationstring(): string

    Returns string

  • get rotation(): Vector2

    Returns Vector2

  • set rotation(rotation: Vector2): void

    Parameters

    Returns void

  • get rotationstring(): string

    Returns string

Methods