The total bounty object.
Optional
targetPlayer: Globals.modules.playersave.savedPlayerThe player the bountieis are on.
Optional
pagen: number = 0The page of the menu to go to. Defaults to 0.
Optional
maxentriesperpage: number = ...How many entries to show per page. Defaults to the value of config.ui.pages.maxPlayersPerManagePlayersPage
.
Optional
search: { caseSensitive?: boolean; value: string }Optional
cachedEntries: [A promise that resolves to 0
if the previous menu should be closed, or 1
if the previous menu should be reopened.
The player accessing the menu.