defaultPlayerMenuLeaderboardStatistics: [
    {
        buttonDisplayName: "Money";
        buttonIcon: "textures/items/emerald";
        displayOptions: {
            get addCommaSeparators(): boolean;
            get currencyPrefix(): string;
        };
        getterFunction: (player: Globals.modules.playersave.savedPlayer) => string;
        id: "money";
        menuTitle: "Money";
        sorter: (a: string, b: string) => -1 | 0 | 1;
        statsListDisplayName: "Money";
        type: "built-in";
        valueType: "bigint";
    },
] = ...