The anti-spam system settings.

Accessors

  • get antispamEnabled(): boolean

    Whether or not the anti-spam system is enabled.

    Dynamic Property ID: antispamSettings:antispamEnabled

    Returns boolean

    false
    
  • set antispamEnabled(enabled: boolean): void

    Parameters

    • enabled: boolean

    Returns void

  • get antispamTriggerMessageCount(): number

    The message count to trigger anti-spam.

    Dynamic Property ID: antispamSettings:antispamTriggerMessageCount

    Returns number

    4
    
  • set antispamTriggerMessageCount(messageCount: number): void

    Parameters

    • messageCount: number

    Returns void

  • get maxTimeBewteenMessagesToTriggerAntiSpam(): number

    The maximum time in seconds between individual messages to trigger anti-spam.

    Dynamic Property ID: antispamSettings:maxTimeBewteenMessagesToTriggerAntiSpam

    Returns number

    5
    
  • set maxTimeBewteenMessagesToTriggerAntiSpam(maxTimeInSeconds: number): void

    Parameters

    • maxTimeInSeconds: number

    Returns void

  • get restartAntiSpamMuteTimerUponAttemptedMessageSendDuringMute(): boolean

    Whether or not to restart the anti-spam mute timer when a message is sent during a mute.

    Dynamic Property ID: antispamSettings:restartAntiSpamMuteTimerUponAttemptedMessageSendDuringMute

    Returns boolean

    false
    
  • set restartAntiSpamMuteTimerUponAttemptedMessageSendDuringMute(
        restartAntiSpamMuteTimerUponAttemptedMessageSendDuringMute: boolean,
    ): void

    Parameters

    • restartAntiSpamMuteTimerUponAttemptedMessageSendDuringMute: boolean

    Returns void

  • get waitTimeAfterAntispamActivation(): number

    The wait time in seconds before a player can send another chat message.

    Dynamic Property ID: antispamSettings:waitTimeAfterAntispamActivation

    Returns number

    60
    
  • set waitTimeAfterAntispamActivation(waitTimeInSeconds: number): void

    Parameters

    • waitTimeInSeconds: number

    Returns void