The player menu settings.

Accessors

  • get buttons(): (
        | "leaderboards"
        | "homes"
        | "TPA"
        | "warps"
        | "bounties"
        | "serverShops"
        | "playerShops"
        | "moneyTransfer"
        | "dailyRewards"
        | "redeemCode"
        | "about"
    )[]

    The buttons to show on the player menu. They will appear in the order that they are specified in this option.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.buttons

    Returns (
        | "leaderboards"
        | "homes"
        | "TPA"
        | "warps"
        | "bounties"
        | "serverShops"
        | "playerShops"
        | "moneyTransfer"
        | "dailyRewards"
        | "redeemCode"
        | "about"
    )[]

    JSON.stringify(
    (Object.keys(menuButtonIds.playerMenu.buttons) as (keyof typeof menuButtonIds.playerMenu.buttons)[]).sort(
    (a, b) =>
    menuButtonIds.playerMenu.buttons[a].defaultButtonIndex >
    menuButtonIds.playerMenu.buttons[b].defaultButtonIndex
    ? 1
    : menuButtonIds.playerMenu.buttons[a].defaultButtonIndex <
    menuButtonIds.playerMenu.buttons[b].defaultButtonIndex
    ? -1
    : 0
    )
    )
  • set buttons(
        buttonList:
            | undefined
            | (
                | "leaderboards"
                | "homes"
                | "TPA"
                | "warps"
                | "bounties"
                | "serverShops"
                | "playerShops"
                | "moneyTransfer"
                | "dailyRewards"
                | "redeemCode"
                | "about"
            )[],
    ): void

    Parameters

    • buttonList:
          | undefined
          | (
              | "leaderboards"
              | "homes"
              | "TPA"
              | "warps"
              | "bounties"
              | "serverShops"
              | "playerShops"
              | "moneyTransfer"
              | "dailyRewards"
              | "redeemCode"
              | "about"
          )[]

    Returns void

  • get enabled(): boolean

    Whether or not the player menu is enabled.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.enabled

    Returns boolean

    true
    
  • set enabled(enabled: undefined | boolean): void

    Parameters

    • enabled: undefined | boolean

    Returns void

  • get itemName(): string

    The item name for the item that opens the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.itemName

    Returns string

    "Menu"
    
  • set itemName(itemName: undefined | string): void

    Parameters

    • itemName: undefined | string

    Returns void

  • get showDeprecatedButtons(): boolean

    Whether to show the buttons marked as deprecated on the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.showDeprecatedButtons

    Returns boolean

    false
    
  • set showDeprecatedButtons(show: undefined | boolean): void

    Parameters

    • show: undefined | boolean

    Returns void

  • get showExperimentalButtons(): boolean

    Whether to show the buttons marked as deprecated on the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.showExperimentalButtons

    Returns boolean

    true
    
  • set showExperimentalButtons(show: undefined | boolean): void

    Parameters

    • show: undefined | boolean

    Returns void

  • get showNonFunctionalButtons(): boolean

    Whether to show the buttons for features that are non-functional on the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.showNonFunctionalButtons

    Returns boolean

    false
    
  • set showNonFunctionalButtons(show: undefined | boolean): void

    Parameters

    • show: undefined | boolean

    Returns void

  • get showUnusedButtons(): boolean

    Whether to show the buttons marked as deprecated on the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.showUnusedButtons

    Returns boolean

    false
    
  • set showUnusedButtons(show: undefined | boolean): void

    Parameters

    • show: undefined | boolean

    Returns void

  • get showUpcomingButtons(): boolean

    Whether to show the buttons for features that are planned to be added in a future update on the player menu.

    Dynamic Property ID: andexdbSettings:ui.menus.playerMenu.showUpcomingButtons

    Returns boolean

    false
    
  • set showUpcomingButtons(show: undefined | boolean): void

    Parameters

    • show: undefined | boolean

    Returns void