Static
bufferThe minimum distance outside of the overworld world border that the player has to be before they start taking damage when the mode is set to 2
(Damage Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.buffer
Static
damageThe amount of damage the overworld world border does to players when the mode is set to 2
(Damage Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.damageMode.damage
Static
enabledStatic
fromStatic
knockbackHThe amount of horizontal knockback the overworld world border does to players when the mode is set to 1
(Yeet Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.knockbackMode.knockbackH
Static
knockbackVThe amount of vertical knockback the overworld world border does to players when the mode is set to 1
(Yeet Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.knockbackMode.knockbackV
Static
modeStatic
preventStatic
showStatic
showStatic
showStatic
tintThe tint intensity of the world border for the overworld.
This is how many tint particles will be spawned in front of the player when they are outside of the world border.
Should be an integer of at least 0
.
Dynamic Property ID: andexdbWorldBorderSettings:overworld.tintIntensity
Static
toStatic
useStatic
warn
The world border settings for the overworld.