Constructors
constructor
Properties
Readonly
targetId
targetId: string
Accessors
totalValue
get totalValue(): bigint
Returns bigint
Methods
getBounties
getLinkedTargetSavedPlayer
Static
claimBounty
claimBounty(claimer: Player, targetId: string): void Parameters
- claimer: Player
- targetId: string
Returns void
Static
getAll
Static
getTotalBountyOnPlayer
Parameters
- player: { id: string; [k: string | number | symbol]: any }