Adds a timer for the entity to grow up. It can be accelerated by giving the entity the items it likes as defined by feedItems.

Hierarchy (View Summary)

Constructors

Properties

duration: number

Amount of time before the entity grows up, -1 for always a baby.

This property can throw when used.

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

growUp: Trigger

Event that runs when this entity grows up.

This property can throw when used.

transformToItem: string

The feed item used will transform into this item upon successful interaction.

This property can throw when used.

typeId: string

Identifier of the component.

componentId: "minecraft:ageable" = 'minecraft:ageable'

Methods