Sets the distance through which the entity can push through.

Hierarchy (View Summary)

Constructors

Properties

Methods

Constructors

Properties

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

typeId: string

Identifier of the component.

value: number

Value of the push through distances of this entity.

This property can't be edited in read-only mode.

componentId: "minecraft:push_through" = 'minecraft:push_through'

Methods