The player viewing the UI.
A promise that resolves to 0
if the previous menu should be closed, or 1
if the previous menu should be reopened.
If sourceEntity is not an instance of the Player class or an instance of the executeCommandPlayerW class with a Player linked to it.
The form allows the user to configure various chat rank settings such as:
If ultraSecurityModeEnabled
is true, the function checks if the player has the required permission to access the settings. If not, an access denied message is shown.
Displays and handles the general chat settings form for a given player or entity.