• Displays and handles the general settings form for a given entity.

    Parameters

    Returns Promise<0 | 1>

    A promise that resolves to 0 if the previous menu should be closed, or 1 if the previous menu should be reopened.

    If sourceEntity is not an instance of the Player class or an instance of the executeCommandPlayerW class with a Player linked to it.

    The function performs the following steps:

    1. Checks if ultra security mode is enabled.
    2. If enabled, verifies if the player has the required permission to access the settings.
    3. If the player lacks permission, displays an access denied message.
    4. If the player has permission or ultra security mode is disabled, displays the UI settings form.
    5. Updates the configuration based on the form input.
    6. Returns the appropriate status code based on the outcome.