repeatingIntervals: {
    bannedPlayersChecker?: number;
    playerDataAutoSave?: number;
    protectedAreasRefresher?: number;
    worldBorderSystem?: number;
    [intervalName: string]: number;
}

Repeating intervals, and the IDs that can be used to cancel them with system.run.

Type declaration

  • [intervalName: string]: number

    Other intervals.

  • OptionalbannedPlayersChecker?: number

    The ban system, this checks online players to see if they are banned, stopping this will stop it from checking online players, players will still be checked when they join.

  • OptionalplayerDataAutoSave?: number

    The player data auto save system, stopping this will stop player data from being saved, which means that you won't be able to check offline player's inventories, ban offline players, see their other info, etc.

  • OptionalprotectedAreasRefresher?: number

    The protected areas system, stopping this used to stop the protected areas system.

    This is no longer used as of v1.33.0.

  • OptionalworldBorderSystem?: number

    The world border system, stopping this will stop the world border system.