Contains information about user interface elements that are showing up on the screen.

import { world, DimensionLocation } from "@minecraft/server";

function setTitle(targetLocation: DimensionLocation) {
const players = world.getPlayers();

if (players.length > 0) {
players[0].onScreenDisplay.setTitle("§o§6Fancy Title§r");
}
}
import { world, DimensionLocation } from "@minecraft/server";

function setTitleAndSubtitle(
targetLocation: DimensionLocation
) {
const players = world.getPlayers();

players[0].onScreenDisplay.setTitle("Chapter 1", {
stayDuration: 100,
fadeInDuration: 2,
fadeOutDuration: 4,
subtitle: "Trouble in Block Town",
});
}
import { world, system, DimensionLocation } from "@minecraft/server";

function countdown(targetLocation: DimensionLocation) {
const players = world.getPlayers();

players[0].onScreenDisplay.setTitle("Get ready!", {
stayDuration: 220,
fadeInDuration: 2,
fadeOutDuration: 4,
subtitle: "10",
});

let countdown = 10;

const intervalId = system.runInterval(() => {
countdown--;
players[0].onScreenDisplay.updateSubtitle(countdown.toString());

if (countdown == 0) {
system.clearRun(intervalId);
}
}, 20);
}

Constructors

Properties

isValid: boolean

Returns true if the current reference to this screen display manager object is valid and functional.

Methods

  • Beta

    Parameters

    Returns void

    Will cause a title to show up on the player's on screen display. Will clear the title if set to empty string. You can optionally specify an additional subtitle as well as fade in, stay and fade out times.

    This function can't be called in read-only mode.

    This function can throw errors.

    import { world, DimensionLocation } from "@minecraft/server";

    function setTitle(targetLocation: DimensionLocation) {
    const players = world.getPlayers();

    if (players.length > 0) {
    players[0].onScreenDisplay.setTitle("§o§6Fancy Title§r");
    }
    }
    import { world, DimensionLocation } from "@minecraft/server";

    function setTitleAndSubtitle(
    targetLocation: DimensionLocation
    ) {
    const players = world.getPlayers();

    players[0].onScreenDisplay.setTitle("Chapter 1", {
    stayDuration: 100,
    fadeInDuration: 2,
    fadeOutDuration: 4,
    subtitle: "Trouble in Block Town",
    });
    }
    import { world, system, DimensionLocation } from "@minecraft/server";

    function countdown(targetLocation: DimensionLocation) {
    const players = world.getPlayers();

    players[0].onScreenDisplay.setTitle("Get ready!", {
    stayDuration: 220,
    fadeInDuration: 2,
    fadeOutDuration: 4,
    subtitle: "10",
    });

    let countdown = 10;

    const intervalId = system.runInterval(() => {
    countdown--;
    players[0].onScreenDisplay.updateSubtitle(countdown.toString());

    if (countdown == 0) {
    system.clearRun(intervalId);
    }
    }, 20);
    }