Function generateMinecraftOvoidBG
generateMinecraftOvoidBG( center: Vector3, radius: Vector3, offset: Vector3, thickness: number, generatorProgressId: string, dimension?: Dimension, placeBlockCallback?: (location: DimensionLocation) => any, options?: { integrity?: number; minMSBetweenYields?: number },): Generator<void, void, unknown> Parameters
- center: Vector3
- radius: Vector3
- offset: Vector3
- thickness: number
- generatorProgressId: string
Optional
dimension: Dimension- placeBlockCallback: (location: DimensionLocation) => any = ...
Optional
options: { integrity?: number; minMSBetweenYields?: number }
Returns Generator<void, void, unknown>