Function generateSolidOvoidBG
generateSolidOvoidBG( center: Vector3, radius: Vector3, offset: Vector3, generatorProgressId: string, dimension?: Dimension, placeBlockCallback?: (location: DimensionLocation) => any, options?: { integrity?: number; minMSBetweenYields?: number },): Generator<void, void, unknown> Returns Generator<void, void, unknown>