Displays and handles the select chat style mode form for a given player or entity.
The player viewing the UI.
A promise that resolves to 0 if the previous menu should be closed, or 1 if the previous menu should be reopened.
0
1
If sourceEntity is not an instance of the Player class or an instance of the executeCommandPlayerW class with a Player linked to it.
Displays and handles the select chat style mode form for a given player or entity.