NoiseFunction3D: (x: number, y: number, z: number) => number

Samples the noise field in three dimensions

Coordinates should be finite, bigger than -2^31 and smaller than 2^31.

Type declaration

    • (x: number, y: number, z: number): number
    • Parameters

      • x: number
      • y: number
      • z: number

      Returns number

      a number in the interval [-1, 1]